Viridian Sea

Adventure Log
Four heroes meet, and travel to Svitansk

Four heroes meet in Stadislav, travel to Svitansk, and settle a little trouble.

Fyodor Tantiscroff, a Kirupilovian man working as a sailor on an armed merchant ship, was marooned after a Kraken or something huge like that destroyed the ship. In a panic, Fyodor called out and Blinky – a weird little squid-like spirit – appeared, whisking Fyodor to safety.

After Fyodor and a Warforged man with amnesia called Mr. Brass were picked up on a fairly remote little island, the merchant ship that rescued them dropped them off at the capital city, Stadislav. With no money or belongings, the obvious thing to do was to find Fyodor’s brother, a captain in the city’s Night Watch. He was willing to provide a place to stay, some clothes, and a little money. It was while hanging around with him that the two of them met a swordwoman, Lesya Solomina, when she had a little altercation with Fyodor’s brother. Lesya was working as a bodyguard; Fyodor’s brother doesn’t approve of that sort of extralegal operator and their tendency to complicate police matters. Fyodor and Mr. Brass were able to smooth things over with Lesya after the brother made threats and then stormed away. A half-elf archer and herb-trader named Morgan WindSender was there, having come to the city on her own business; she overheard Fyodor discussing his religious awakening, and mentioned that her local town of Svitansk is famous for its mysterious monument to Melora, where it’s said pilgrims and petitioners at times have had visions. Morgan also knew of the local architectural college’s recently-appointed dean, a magical machine-man called Kulachok … a person obviously of the same race (or would it be type? make? forging?) as Mr. Brass. Lesya, now needing new work, used her contacts to get a job in Svitansk: apparently the son of a wealthy family was in some trouble that needed sorting out. A little coin, and a promise of a little more with the job done, gave Lesya reason enough to accompany the others.

On the way to Svitansk, the group were attacked at night by a weird little filthy shaman creature and its two scorpion pets. The party dispatched the shaman; as soon as it fell, the scorpions broke off and scuttled away.

Not long after arriving in Svitansk, Lesya followed up on her contract. The trouble the student, Leonid Fallcrest, the eldest son of a moderately wealthy – but decidedly not noble – family from Yurutsk, was in turned out to be of his own volition- the young lordling was involved in some gambling that went poorly for him and owed some shady types more coin than he could easily explain needing to borrow from his family (hence the request for a supposedly less expensive bodyguard instead). There were some initial difficulties gaining access to the school due to stand-offish staff, but a few questions via Mr. Brass to Dean Kulachok cleared that matter up. Leonid attempted to draw the unsavories out and lead Lesya to them at the same time with several failures ensuing. This continued until Morgan was accidentally involved due to the college’s proximity to one of the main roads into Svitansk. With the loan sharks attempting to avoid notice from anyone respectable, they wound up changing their meeting place with the lordling just enough that Lesya caught up to the group.

A confrontation ensued that wound up drawing several staff (including Kulachok, and Mr. Brass with whom he had been talking at the time) to the area, and revealing that the actual goal of the shady types’ leaning on young Leonid was kidnapping a more prestigious family’s daughter, Viktoriya Sheremetev, to hold ransom, with Leonid’s aid. Had it only been Lesya, Morgan, Leonid, and the seven lowlifes present, things could have wound up fairly corpseular (possibly including the Leonid in the body count), but with the aid of Mr. Brass and Kulachok, as well as several of the city guard, the underworld-types were captured rather than bisected. Although Dean Kulachok was present during the confrontation with the would-be kidnappers, he did not interfere physically. The town guards were deferential towards him, and once the seven thugs were subdued, a few words from Kulachok to explain the situation were all that was necessary to convince the guards to arrest the thugs.

Leonid, of course, has come out of this looking quite badly and thus considers Lesya an enemy, though the stance of the rest of his family is at worst neutral (she did the job she was paid for, and now Leonid can be reined in even if some damage is already done.) Viktoriya is thankful, but in a relatively distant way as she never really conversed with the bodyguard.

Lesya, meanwhile, wound up befriending one of the teachers in the school, a dwarven Sulterlander named Elbert Borst, a longstanding instructor at the college. Lesya had a few conversations with Elbert during lunchtimes while Leonid was trying to chat up Viktoriya (with whom they still believe the lordling is infatuated, despite his insistence otherwise). Several architecture- and cooking- related injokes have ensued, sometimes to the confusion and/or annoyance of the lordling in question.

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Session 1
In Svitansk, Kulachok has an interesting job for the party.

Prologue

As the party has settled into daily life in Svitansk, there was an altercation with some bandits that ended up with said bandits in jail while the party enjoyed some local popularity. This was actually a plot surrounding the kidnapping of Viktoriya Sheremetev, which we foiled.

The day after, Kulachok, the headmaster of the college sent at short notice a summons to the newly minted heroes for a special request.

Meeting Kulachok

At the venerable college in Svitansk, Kulachok is a Warforged much like Mr. Brass, though they both refer to each other as the Inscribed. No two of them are alike, and it shows – while Mr. Brass, for example, is covered in archaic runes, Kulachok’s head looks similar to a diving bell, whereas his body is robed in the burgundy colors of the college, while also maintaining the classic style of the Admiralty which he used to serve in his previous life. In order to satisfy a request by the powerful Gorodet family, for a handsome fee, the party was to escort a collegiate, Elbert Borst, to an abandoned ancient quarry – the Pinrose – north of the town a couple of days away to see if it is worthwhile for use again. The party readily agreed and prepared to journey out to the site the following morning with Elbert and a host of surveying equipment.

During the evening before leaving

  • Fyodor Tantiscroff went to the local monument of Melora to offer a brief prayer.
  • Lesya Solomina had a brief run-in with the town watch, who warned that the miscreants that the party had defeated in the prologue were getting out of jail very soon.
  • Morgan Windsender went to the market to pick up some gear.
  • Mr. Brass went straight to the docks and sat there for a good 18 hours or so until the following day.
  • Lesya then searched the campus for Elbert, who is an acquaintance of hers: she found him in the college canteen at suppertime, but he was busy preparing for the journey.
  • Everybody except Mr. Brass met at the local tavern, The Waving Stone. Dinner was had, and the people who needed sleep got some sleep.

During the boat ride up to the site

  • Everybody took turns poling the boat upriver to share the burden of travel.
  • The party stopped to have lunch before continuing into the evening.
  • In the evening, the party was put up for the night in a private room at a tavern up the river, a few miles past the operating Basilisk quarry, where Elbert had some interesting things to say

Elbert talks about the journey

It turns out, nobody actually has property rights to the land that the an old silver mine may be located on. This has some large implications, as previously it was thought that the land was under the domain of one of the electoral families of the kingdom. This would mean instead of mining rights going to the landowners, it could go into the kingdom’s coffers directly, a huge bonus for the Kingdom of Kirupilov. However, nobody knows about the old silver mine, so adventurers (in this case, the party) were needed to find the site under secrecy. Given the option of backing out or continuing forward, the party unanimously agreed to aid Elbert in his journey.

Discovery of the mine

In the late afternoon of the next day the party came across an old worn road that vegetation had grown over; investigating further (leaving Elbert behind with the equipment), the party finds that this is likely the entrance to not just any mine, but a silver mine with Moradin’s blessing. This must be the abandoned mine that they were sent to find. However, nobody knows why this place has been abandoned for more than eighty years…

Guess it’s time to find out!

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